The town of Redstone in Seshar is beset by horrific nightmares no one can explain. Can the players discover the source of this malady before the entire town succumbs to madness?
In the eastern edge of the Veiled Forest lies a sleepy town on the edge of the mountains. Looming overhead at the top of the mountain range is A keep from a lost era.
Ever since the Great Barrier went up, the world has been protected from the Ancient Enemy - but what was that streak of fire across the heavens two nights ago?
On a routine voyage aboard an interstellar cruise ship, SOMETHING has gone wrong. Horribly...wrong... Will you survive to tell the tale, or will no one hear your screams in the cold of space
Your group has been asked to protect a convoy. Many perils await you and your companions from within and without? Will you choose the right course or fall prey to traps lying in wait?
The town of Redstone in Seshar is beset by horrific nightmares no one can explain. Can the players discover the source of this malady before the entire town succumbs to madness?
In the eastern edge of the Veiled Forest lies a sleepy town on the edge of the mountains. Looming overhead at the top of the mountain range is A keep from a lost era.
Stargate SG-1 meets Sliders: persuade the native leadership to sign a treaty of friendship, and investigate the possible ruins. Should be simple, right?
On a routine voyage aboard an interstellar cruise ship, SOMETHING has gone wrong. Horribly...wrong... Will you survive to tell the tale, or will no one hear your screams in the cold of space